The first video of a really exciting collaboration between Proko and Pixologic, the makers of zBrush! We’re going to be simulating a workflow as a character designer creates concepts and passes those to a 3d sculptor to convert to a workable 3D asset. This is a real world example of how these artists work together to create assets for video games, film, toys, and collectibles.
So in this video, gaming industry veteran Scott Flanders will show you how professional artists take their concepts from their earliest ideas on paper, to final concept. Then we’ll pass those off to Joseph Drust from Pixologic, to bring them to life in 3D.
Pixologic will have 3 live streams with Joseph! Make sure to tune in to watch Joseph sculpt the Pixol Rangers in Zbrush! Links below.
Related Links: Digital Shape Carving with Scott Flanders – https://youtu.be/-i-EgBilwks
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Figure Drawing: https://www.youtube.com/watch?v=74HR59yFZ7Y&list=PLtG4P3lq8RHGuMuprDarMz_Y9Fbw_d2ws
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Instructional How to Draw videos for artists. My drawing lessons are approachable enough for beginners and detailed enough for advanced artists. My philosophy is to teach timeless concepts in an entertaining way. I believe that when you are having fun, you learn better. I take pride in producing high quality videos that you will enjoy watching and re-watching.
Artist | Instructor – Scott Flanders (https://www.instagram.com/shapecarver/)
Producer – Stan Prokopenko (http://www.stanprokopenko.com)
Production Assistance – Sean Ramsey (http://www.peoplewhodrawstuff.com), Charlie Nicholson (https://www.instagram.com/shloogorgh/)
Editing – Rebecca Bozza (https://www.youtube.com/c/RosesUniverse), Sean Ramsey
Special Thanks – Pixologic and Joseph Drust
Music Used with Permission
Intro – The Freak Fandango Orchestra
Additional music by Epidemic Sound
This video was first published onSource link . We are just re-posting and re-sharing from their RSS feed.
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