The soul of a cinematic platformer and the heart of a sci-fi thriller, The Last Night is set in a post-cyberpunk world with a deep, vibrant vision of the future.
The Last Night is what we call post-#cyberpunk – it’s not the kind of dystopia the genre is famous for, rather it depicts an alternate direction for society. One where the fight for survival doesn’t mean food and water, but a purpose for living. Human labour and creativity has been rendered obsolete by AI, so people are now defining themselves by what they consume, not what they create.
Charlie is a lower-class citizen who can’t interface with the systems and augmentations of the world around him, due to an accident during his childhood. He’s a citizen of the thriving metropolis and yet he’ll never be a part of it. Then, a chance encounter offers him the chance to be part of something else and take matters into his own hands.
#TheLastNight will come to Xbox One and PC in 2021.
The Last Night is:
Tim Soret – Creative Director
Danny Wadeson – Writer & Executive Producer
Ian Thompson – Programmer
Joe Kataldo – Composer & Sound Designer
Lorn – Composer
Matias Pan Amoedo – Environment Artist
Shaun Mitchell – Senior Programmer
#cyberpunkjam winning prototype: timsoret.itch.io/the-last-night
Music: Lorn – Acid Rain: https://www.youtube.com/watch?v=nxg4C365LbQ
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