How to Become an Artist for Video Games – RIOT Games Art Lead Charles Lee

In the past twenty years, video games have evolved from relatively simple screen representations to complex 3-dimensional worlds where the characters seem to leap off the screen. Along with more complex imagery, the job of video game artists has evolved into a number of different roles, each with its own distinct tasks: concept artist, 2-D animator, 3-D animator, and 2-D texture artist. Charles Lee talks about his career path as a concept artist for RIOT Games.

Charles Lee is co-founder of Kazone Art. He is currently Art Director at Sony Pictures Animation (Formerly Art Lead at Riot Games).

Currently, Charles teaches Environment & Vehicle Design for Entertainment at Kazone Art (LIVE Online Class). This course focuses on the fundamentals of designing an environment and character for video games and film. The student will learn how to select reference and study in composition, digital painting, lighting. This class is essential for the student who wishes to create an awesome art for a portfolio.

For more info, please visit us at

Enjoy amazing online classes from home. Get inspired and learn new skills from our great faculty. For more information, please contact us at:

Phone: 949-825-5179
Email: [email protected]

Please Thumbs Up and SUBSCRIBE and we will keep the videos coming ūüôā

This video was first published onSource link . We are just re-posting and re-sharing from their RSS feed.

More Cool art

About Mary Jane

Check Also

DC Exhibition - Concept art & Costumes slideshow

DC Exhibition – Concept art & Costumes slideshow

13+ viewers only Just a slideshow of some photos I took at the DC Exhibition: …

How to Draw Clothes for Manga/Comic Books, Part 1

How to Draw Clothes for Manga/Comic Books, Part 1 –Want to support me and my videos? Order a copy of my book, Miki …

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.