We are back to a Fallout Cosplay project. This time I walk through the workflow of creating a 3D printed piece from a video game asset. This is a Blender 2.8 workflow. While it is not a start to finish Blender tutorial for 3D modeling, I do go over a number of the important points of the process.
The Tabletop Battlefield:
Software:
Blender 2.8
Fallout 4
Music / VFX:
triunedigital.com
pond5.com / DimmySad