Xbox

Xbox is a video gaming brand created and owned by Microsoft. It represents a series of video game consoles developed by Microsoft, with three consoles released in the sixth, seventh, and eighth generations, respectively. The brand also represents applications (games), streaming services, an online service by the name of Xbox Live, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.

Over the Years the Microsoft Gaming empire has Grown with Fellow rivals Playstation & Nintendo also experiencing massive Growth in the Gaming Business.

The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold as of May 2006.[1] Microsoft’s second console, the Xbox 360, was released in 2005 and has sold 84 million units as of June 2014. The Xbox One has been released in 21 markets in total, with a Chinese release in September 2014. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014

The original console was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft’s first foray into the gaming console market. As part of the sixth-generation of gaming, the Xbox competed with Sony’s PlayStation 2, Sega’s Dreamcast (which stopped American sales before the Xbox went on sale), and Nintendo’s GameCube. The Xbox was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox was derived from a contraction of DirectX Box, a reference to Microsoft’s graphics API, DirectX.

The integrated Xbox Live service launched in November 2002 allowed players to play games online with or without a broadband connection. It first competed with Dreamcast’s online service but later primarily competed with PlayStation 2’s online service. Although these two are free while X Live required a subscription, as well as broadband-only connection which was not completely adopted yet, Xbox Live was a success due to better servers, features such as a buddy list, and milestone titles like Halo 2 released in November 2004, which is the best-selling  video game and was by far the most popular online game for the system.

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