“First of all, we do not have enough staff at the moment. It’s a nice problem to have, but we get a lot of work offers from other publishers, for example something like Nier Automata where we can collaborate on the publisher’s IP, or to make original titles for a publisher, and we are limited to how many projects we can take on. So there are a lot of projects that we have to turn down, and I think it would be better to increase our capacity so we can work on more fun projects.”
Platinum, aside from working on original games, frequently partners with publishers to work on their IP. Whether it’s with Square Enix on Nier: Automata, or Nintendo with Bayonetta 3 and Star Fox Zero. From what Inaba is saying, Platinum is quite the popular partner and there are probably numerous publisher projects the company had to turn down.But with a new Tokyo studio and an increased employee count, perhaps Platinum can work on even more projects going forward.
The Tokyo studio was announced as part of a series of four announcements. Platinum already announced The Wonderful 101 Kickstarter, Project G.G., and the Tokyo studio. There’s still one announcement left, and Kamiya says it’s the biggest one of them all.
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